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From Evolution and Games
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* '''[[Parochialism|Evolution of parochial altruism by multilevel selection]]'''. | * '''[[Parochialism|Evolution of parochial altruism by multilevel selection]]'''. | ||
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* '''[[Repeated_Games|In and out of equilibrium: Evolution in repeated games with discounting]]'''. | * '''[[Repeated_Games|In and out of equilibrium: Evolution in repeated games with discounting]]'''. | ||
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* '''[[Construction | Adaptive Dynamics and Population Structure]]'''. | * '''[[Construction | Adaptive Dynamics and Population Structure]]'''. | ||
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+ | * '''[[Repeated_Games_and_Population_Structure|Repeated games and population structure]]'''. | ||
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Revision as of 13:50, 6 April 2011
Evolution and Games |
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We study the evolution of behavior using mathematical and computational models. You will find here a series of tutorials and software related to papers in this area. Use the Navigation panel on the left side to make your way on the website. This wiki is mantained by Julian Garcia and Matthijs van Veelen. |
Available tutorials |
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Under construction... |
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What do I need in my computer |
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Most of the software is written in Java 5.0. See How to use the software for more details. Some parts of this website also require a working applet plugin in your browser. |
Contact and Info |
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Julián García : garcia at evolbio dot mpg dot de Matthijs van Veelen c dot m dot veelen at uva dot nl This website has been kindly funded by CREED - University of Amsterdam This website was inspired by Virtual Labs by Christoph Hauert and Karl Sigmund. |