Price 3.0

From Evolution and Games

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== Intro ==
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[[Category:Price equation]]
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== A model with frequency dependence ==
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We go back to the asexual model, but now we will take a model with frequency dependence. This will be a bit more complicated, but we can still use a basic, well known model. Suppose there are $N$ individuals. They are paired randomly, and play a game in those pairs. The game gives them payoffs according to the following payoff matrix
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<math>
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\begin{array}{ccc}
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& A & B \\
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A & 1 & 0 \\
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B & 0 & 1
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\end{array}
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</math>
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If <math>q_{i}=1</math>, then that means that individual $i$ plays strategy <math>A</math>, and <math>q_{i}=0</math> means that individual <math>i</math> plays strategy <math>B</math>. Depending on the match, each individual gets a payoff <math>\pi _{i}</math>. The next generation
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is drawn, as before, one individual at a time. But now the probability that <math>i</math> is drawn as a parent depends on the payoff, and not just on the own genotype.
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<math>
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\mathbb{P}\left( i\text{ is chosen}\right) =\frac{\alpha \pi _{i}+\beta }{\sum_{j=1}^{N}\left( \alpha \pi _{j}+\beta \right) }
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</math>
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We do the same procedure as before, but with a few different starting points.
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== An ''A'' mutant in a population of ''B'''s  ==
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Suppose <math>q_{1}=1</math> and <math>q_{i}=0</math> for <math>i=2,...,N</math>. The probability of any individual <math>i=2,...,N</math> to be matched with individual <math>1</math> is <math>1/(N-1)</math>.
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The probability with which an individual <math>i</math> with <math>q_{i}=1</math>, who is matched to an individual <math>j</math> with <math>q_{j}=0</math>,  is chosen is:
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<math>
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p_{1,0,1}=\frac{\beta }{\left( N-2\right) \alpha +N\beta }
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</math>
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The probability with which an individual <math>i</math> with <math>q_{i}=0</math>, who is matched to an individual <math>j</math> with <math>q_{j}=0</math>,  is chosen is:
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<math>
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p_{0,0,1}=\frac{\alpha +\beta }{\left( N-2\right) \alpha +N\beta }
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</math>
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The probability with which an individual <math>i</math> with <math>q_{i}=0</math>, who is matched to an individual <math>j</math> with <math>q_{j}=1</math>,  is chosen is:
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<math>
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p_{0,1,1}=\frac{\beta }{\left( N-2\right) \alpha +N\beta }
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</math>
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We can also compute the covariance of these two actual random variables. Let us start by computing expectations...
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<math>
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\mathbb{E}\left[ XY\right] =\frac{\beta }{\left( N-2\right) \alpha +N\beta }
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</math>
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<toggledisplay>
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<math>\mathbb{E}\left[ XY\right] =\sum_{x=0,1}\sum_{y=0}^{N}xy\mathbb{P}\left(X=x,Y=y\right) \text{ (because }xy=0\text{ if either }x=0\text{ or }y=0\text{)} </math>
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<math>=\sum_{y=0}^{N}y\mathbb{P}\left( X=1,Y=y\right) = </math>
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<math>=\sum_{k=0}^{N}y\mathbb{P}\left( X=1\right) \mathbb{P}\left(Y=k|X=1\right) = </math>
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<math>=\frac{1}{N}\sum_{k=0}^{N}k\binom{N}{k}\left( p_{1,0,1}\right) ^{k}\left(1-p_{1,0,1}\right) ^{N-k} </math>
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<math>=p_{1,0,1}= </math>
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<math>=\frac{\beta }{\left( N-2\right) \alpha +N\beta }</math>
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</toggledisplay>

Revision as of 21:06, 18 September 2010


A model with frequency dependence

We go back to the asexual model, but now we will take a model with frequency dependence. This will be a bit more complicated, but we can still use a basic, well known model. Suppose there are $N$ individuals. They are paired randomly, and play a game in those pairs. The game gives them payoffs according to the following payoff matrix


\begin{array}{ccc}
& A & B \\ 
A & 1 & 0 \\ 
B & 0 & 1
\end{array}

If qi = 1, then that means that individual $i$ plays strategy A, and qi = 0 means that individual i plays strategy B. Depending on the match, each individual gets a payoff πi. The next generation is drawn, as before, one individual at a time. But now the probability that i is drawn as a parent depends on the payoff, and not just on the own genotype.


\mathbb{P}\left( i\text{ is chosen}\right) =\frac{\alpha \pi _{i}+\beta }{\sum_{j=1}^{N}\left( \alpha \pi _{j}+\beta \right) }

We do the same procedure as before, but with a few different starting points.

An A mutant in a population of B's

Suppose q1 = 1 and qi = 0 for i = 2,...,N. The probability of any individual i = 2,...,N to be matched with individual 1 is 1 / (N − 1).

The probability with which an individual i with qi = 1, who is matched to an individual j with qj = 0, is chosen is:



p_{1,0,1}=\frac{\beta }{\left( N-2\right) \alpha +N\beta }

The probability with which an individual i with qi = 0, who is matched to an individual j with qj = 0, is chosen is:


p_{0,0,1}=\frac{\alpha +\beta }{\left( N-2\right) \alpha +N\beta }

The probability with which an individual i with qi = 0, who is matched to an individual j with qj = 1, is chosen is:


p_{0,1,1}=\frac{\beta }{\left( N-2\right) \alpha +N\beta }

We can also compute the covariance of these two actual random variables. Let us start by computing expectations...





\mathbb{E}\left[ XY\right] =\frac{\beta }{\left( N-2\right) \alpha +N\beta }

[show details]